ECU’s Form Forge 2025: “The Abandoned Gardens of Dirgewood Manor”
The final cinematic was rendered in Unreal Engine 5 and edited by Hilary Huskey - all credits are listed at the end of the video.
Concept Art
Each piece of concept art was drawn following a prompt given by the project lead, Hilary Huskey. The goal was to create assets that communicated the creepy and abandoned feelings that the Gardens of Dirgewood Manor exude.
3D Models
I chose two other participants’ concept art and one of my own pieces to model and texture for the project. Using Maya and Substance Painter, I created each model with optimization and the project’s style guide in mind.
Turntables for all of my models.
Assets in order of appearance: Rusty Trowel, Damaged Tea Set, Rusted Clippers, Rusted Shovel, and Patio Table. Everything was modeled in Maya and Textured in Substance.